Running latest Apollo with SVL Simulator
These instructions are tested after the last commit enabling SVL Simulator with latest Apollo master. Commits after that are assumed to work as well, but not guaranteed.
Big changes have recently been introduced in Apollo master; camera perception may not be working yet, and LiDAR perception is recently able to build but still unstable (and uses a lot of GPU memory making it challenging for Apollo to share an 8GB GPU with the SVL Simulator). Because of this we will be using the modular testing features of the SVL Simulator which allows the simulator to directly publish perception and traffic light messages.
For those who used our fork of Apollo 5.0 before: please note the new step to select the correct setup mode in Dreamview.
Table of Contents
Getting Started top#
This guide outlines the steps required to setup Apollo for use with the SVL Simulator. If you have not already set up the simulator, please do so first by following the instructions in Installing the SVL Simulator.
Prerequisites top#
- Ubuntu 18.04 or later
- NVIDIA graphics card (required for Perception)
- NVIDIA proprietary driver (>=410.48) must be installed
Setup top#
Docker top#
Apollo is designed to run out of Docker containers. The image will mount this repository as a volume so the image will not need to be rebuilt each time a modification is made.
Installing Docker CE top#
To install Docker CE please refer to the official documentation.
NOTE
Apollo does not work if the docker is started with sudo
.
We suggest following through with the post installation steps.
Installing the NVIDIA Container Toolkit top#
Before installing the NVIDIA Container Toolkit, make sure that you have the appropriate NVIDIA drivers installed.
To test if the NVIDIA drivers are properly installed enter nvidia-smi
in a terminal. If the drivers are installed properly an output similar to the following should appear.
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 460.39 Driver Version: 460.39 CUDA Version: 11.2 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|===============================+======================+======================|
| 0 GeForce GTX 1080 Off | 00000000:02:00.0 On | N/A |
| 35% 54C P0 44W / 180W | 3048MiB / 8116MiB | 0% Default |
| | | N/A |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=============================================================================|
+-----------------------------------------------------------------------------+
The installation steps for the NVIDIA Container Toolkit are available here.
Cloning the Repository top#
Clone latest Apollo using the following command:
git clone https://github.com/ApolloAuto/apollo
Building Apollo and bridge top#
Now everything should be in place to build Apollo. Apollo must be built from the container. To launch the container navigate to the directory where the repository was cloned and enter:
./docker/scripts/dev_start.sh
This should launch the container and mount a few volumes. It could take a few minutes to pull the latest volumes on the first run.
To get into the container:
./docker/scripts/dev_into.sh
Build Apollo (optimized, not debug, with GPU support):
./apollo.sh build_opt_gpu
NOTE The Apollo build may fail on machines with less than 1GB of RAM per CPU core due to aggressive parallelization in the build, as discussed in Apollo issue 7719.
If the build fails, either re-start it until it succeeds, but if it continues to fail (especially when running the linker) then you'll need to address the low memory situation by either adding more memory to your build machine or enabling or increasing available swap space. If your Apollo build is crashing on a 16GB machine with little or no swap, try setting it to 16GB.
Adding a Vehicle to Apollo top#
- In order to run Apollo with the simulator, the calibration files for the vehicle you use in the simulator must be available in Apollo for
perception
module to work correctly. - Currently, only calibration files for Lincoln 2017 MKZ are included in the latest Apollo. More calibration files may be added later.
- To add a new vehicle to Apollo:
- Create a new folder with the new vehicle's name under
APOLLO_ROOT/modules/calibration/data
. - Copy all calibration files of Lincoln 2017 MKZ to the folder.
- Update vehicle parameters in
vehicle_param.pb.txt
if your new vehicle is different from Lincoln 2017 MKZ. - Update LiDAR calibration files in
velodyne_params
folder. If you have different configuration for LiDAR with respect to novatel, you need to update LiDAR's height and extrinsics. - Update camera calibration files in
camera_params
folder. You need to update camera intrinsics and extrinsics for your own camera and sensor configurations. - You may also need to update other sensor calibration files if you are using them on your vehicle.
- Create a new folder with the new vehicle's name under
- After you add the new vehicle, you need to restart dreamview to refresh the vehicle list.
- Inside Apollo docker:
bootstrap_lgsvl.sh stop && bootstrap_lgsvl.sh
- Inside Apollo docker:
Adding an HD Map to Apollo top#
-
An HD map in Apollo format corresponding to the environment you use in the simulator must be available in Apollo for modules like
routing
,planning
, etc. to work. -
Currently, only HD map files for Borregas Ave are included in the the latest Apollo at this time. More HD maps may be added later.
-
You can also download HD Maps for any map available in the Web UI Store (for example), and manually add them to
/apollo/modules/map/data/
. -
Or you can export your own map file following Export Map Annotations, then generate
routing_map
andsim_map
following these instructions. -
In our Apollo 5.0 fork, we have a script
generate_map.sh
to help users generate map files. You can copy that script toAPOLLO_ROOT/scripts/
folder to use it. For details, please follow here. -
After you add the new map, you need to restart Dreamview to refresh the map list.
- Inside Apollo docker:
bootstrap_lgsvl.sh stop && bootstrap_lgsvl.sh
- Inside Apollo docker:
Alternatively, you can analyze top
while building, and decide how many jobs to enable to avoid running out of memory; then set a specific value in JOB_ARG
, e.g. --jobs=6
.
Setting Clock Mode in Apollo (Optional) top#
SVL Simulator has a clock sensor which outputs a simulated time that can be used as the reference time for Apollo. When used, message lag which may result from transporting large amounts of data between the Simulator and Apollo will not affect Apollo performance. In addition, the clock sensor allows Apollo to run with "simulator time" when used in "stepped simulation" mode as shown in Python API Quickstart Script 33.
To be able to use the clock sensor (which is part of the Apollo 6.0 (modular testing) sensor configuration), clock_mode
must be set to MODE_MOCK
in cyber.pb.conf.
Launching Apollo alongside the Simulator top#
Here we only describe only a simple case of driving from point A to point B using Apollo and the simulator.
To launch Apollo, first launch and enter a container as described in the previous steps.
-
To start Apollo:
Note: you may receive errors about Dreamview not being build if you do not run the script from the
/apollo
directory.
./scripts/bootstrap_lgsvl.sh
- Launch bridge (inside docker container):
./scripts/bridge.sh
- Run the SVL Simulator outside of docker. See instructions for Running the Simulator
- Create a Simulation using the Random Traffic runtime template and selecting the
BorregasAve
map andLincoln2017MKZ
vehicle with theApollo 6.0 (modular testing)
sensor configuration - Enter
localhost:9090
as the Bridge Connection String (if apollo and the simulator are running on separate machines you will need to enter the IPv4 address of the machine running the bridge instead oflocalhost
) - (Optional) Enable Traffic and Pedestrians
- (Optional) Set the Time of Day and weather settings
- Submit the Simulation
- Select the created Simulation and click "Run Simulation"
- Create a Simulation using the Random Traffic runtime template and selecting the
- Open Apollo Dreamview in a browser by navigating to:
localhost:8888
- NEW for Apollo Master: Select the
Mkz Lgsvl
setup mode, from the menu to the left of the vehicle menu. - Select the
Lincoln2017MKZ LGSVL
vehicle andBorregas Ave
map in the top right corner. - Open the Module Controller tap (on the left bar).
- Enable Localization, Transform, Planning, Prediction, Routing, and Control (there is no need to enable Perception or Traffic Light because the modular testing sensors directly publish perception and traffic light results).
- Navigate to the Route Editing tab.
- Select a destination by clicking on a lane-line and clicking Submit Route.
- Watch the vehicle navigate to the destination.
- NEW for Apollo Master: Select the
- To stop the docker container run the
dev_start.sh stop
script inapollo/docker/scripts
in a new terminal (not in the docker container).
./dev_start.sh stop
- If you are using ufw, it is easiest to completely disable the firewall to allow connections
sudo ufw disable
- If that is not possible, add the following rules:
- These are required even if running the simulator and Apollo on the same machine
sudo ufw allow 8888
sudo ufw allow 9090
- If that is not possible, add the following rules:
Adding a Vehicle top#
Only calibration files for Lincoln 2017 MKZ is included in the latest Apollo at this time. More calibration files map be added later.
Adding an HD Map top#
Only HD map files for Borregas Ave is included in the the latest Apollo at this time. More HD maps may be added later.
You can also download additional maps from here, and manually add them to /apollo/modules/map/data/
.
Or you can export your own map from our map annotation tool, name it base_map.bin
and then generate routing_map
and sim_map
following these Apollo map instructions.